Let’s try this again

Hello again.

I know it has been an incredibly long time since I last did anything with this blog. Well, I’m going to give it another go. I know that a sizable number of people have signed up as subscribers, but I have no idea how many people are actually reading this. If you do read this, and want to see me posting more often, let me know. Post a comment and let me know what you like/hate about my blog.

I recently updated my About page to show where I am now in my career. In case you missed it, I am now working at Epic Games as a contractor. I have been there for almost a year, and it has been an absolutely amazing experience so far. I work with an incredibly talented group of people who are helping to support everyone who is using Unreal Engine 4. If you have any interest in creating video games, then you should definitely check it out (though I am obviously biased).

Since I am working with UE4 every day, helping people work through some of the problems they are experiencing when making their games, I was thinking about possibly writing an occasional tutorial. Is that something that would be of interest to anyone? If so, post a comment and let me know. I will say however, that any tutorials that I do write will most likely be focused on programming, since that is what I know. I leave the magic of modeling, texturing, animation, etc. to others.

Let me wrap up this post by mentioning that GDC will be starting tomorrow. There will be a lot of great stuff being shown off this week, as well as announcements from Epic and many other companies. Keep your eyes and ears peeled for these announcements, because they will be exciting.

One last note for subscribers. As I mentioned above, I have no idea how many of you are actually reading this. I am thinking about wiping the database clean and starting over from a fresh slate. IF I decide to do that, I will make a post letting everyone know a couple of days before I actually wipe everything. Any subscribers posting comments will be kept in the database, and anyone removed from the database will be free to re-subscribe. I just want to make sure the only people receiving notifications of new posts are people who actually want to receive those notifications.

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Starting Again

It has been a great long while since my last post. Ironically, that was a post where I said I was going to try to post more frequently. Well, I’m going to give this another shot. I will (hopefully) be putting up a longer post soon, but for now I wanted to let anyone who still cares know that I am getting back into this.

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New Beginnings

I am a bad blogger. It has been far too long since I last posted anything new on my site. There are reasons for this, some of them may actually be good reasons, but I should not have gone this long without posting something.

Yes, I have been busy with school, and that has taken up a great deal of my time. Yes, I have also been busy with a new job, and that has taken up even more of my time. However, I have also hesitated to post when I did have time, because I wasn’t sure anyone really wanted to read what I had to say. That doesn’t really matter, I’ll say it anyway.

What’s all this about new beginnings? Well, I am hoping I can get myself into the habit of posting at least somewhat regularly. New posts about aviation, virtual aviation, gaming in general, and whatever else happens to cross my mind. I will do my best to be as informative, and entertaining, as possible.

I have also started a new job. Well, it has been a few months, but I have settled in and believe that I have managed to successfully get a new career started. I am now working as a customer support representative for Funcom. Before the questions begin, let me refer you to the About page of my site. Let me also re-iterate that I will not allow any bickering about Funcom or any of its games on my site. This is not the place for that, and it will not be tolerated.

Having said that, Funcom announced today that the NDA for our newest game, The Secret World, has been conditionally lifted. We are now allowed to talk about the game and content that is present in the current beta version, and any future versions leading up to launch, which is scheduled for July 3rd. If you have any legitimate questions about the game, I would be happy to answer them as best as I can. Keep in mind though, that there are still a lot of things that I simply cannot talk about.

Since I am now working in the video game industry, I will probably be posting more content related to video games in general, so don’t be surprised if that happens. I will still try to keep my roots in aviation, though I have found I have much less time for that now. Along the lines of virtual aviation, make sure to check out the folks over at Fly Away Simulation. I have only recently become acquainted with their site, and have barely scratched the surface of what they have available, but so far I have really liked what I have seen.

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SkyDrift: A Review